机构地区: 清华大学机械工程学院汽车安全与节能国家重点实验室
出 处: 《公路交通科技》 2003年第2期108-111,共4页
摘 要: OpenGL是一个硬件和图形软件接口。使用OpenGL很容易实现模型的各种变换、着色、光照、纹理、交互操作和即时动画。使用OpenGL三维图形语言和VC ++6 0的MFC编程技术 ,在计算机上实现虚拟的三维事故场景构建 ,开发相应的计算机软件 3DPlayer ,并对如何提高场景的真实感和动画的显示效率进行探讨。 OpenGL is an interface of hardware and graphic software It is quite easy to realize the translation, rendering, illumination, texturation, interactive operation and on?time animation of 3D models A way by which virtual 3D accidental scenes are constructed using the 3D graph language of OpenGL and the technology of MFC programming of VC++6 0 is discussed in this paper And a correspondent computer software named 3Dplayer is developed It is also probed into how to improve the verisimilitude of scenes constructed and the efficiency of the animation′s showing