作 者: ;
机构地区: 深圳大学计算机与软件学院
出 处: 《现代计算机(中旬刊)》 2011年第11期14-16,27,共4页
摘 要: 为了激发学生学习的兴趣,在教学过程中增加趣味实例是有效的方法之一。介绍如何针对面向对象的三大基本特征封装、继承和多态,利用角色扮演游戏,设计课堂教学游戏实例,从而辅助教师在课堂上贴切且充分地讲解相关概念而不失趣味性。 Using interesting teaching instances to aid teaching practice is proved to be a very effective way to arouse the learning interests of the students. Introduces how to design some teaching in- stances based on a role play game and three basic characteristics of object-oriented encapsula- tion, inheritance and polymorphism, which can help teachers to demonstrate the related concept vividly and amusingly.
领 域: [自动化与计算机技术] [自动化与计算机技术]