作 者: ;
机构地区: 中山职业技术学院计算机工程系
出 处: 《科教导刊》 2011年第33期83-84,共2页
摘 要: 文章笔者从高职动漫游戏专业《色彩懈实际情况出发,对传统教学思路、方法改革进行一次深入探索,把动漫游戏专业学生从基础色彩教学到场景设计进行了有效引导。这种教学方式的设计,不仅能提高学生的学习兴趣、巩固其色彩绘画功底,还能增进学生对动漫游戏专业后续课程Ⅸ场景设计》的了解认识,并能在该后续课程当中快速进入学习状态,设计出更好的场景作品。 This paper on the basis of actual situation of color curriculum in animation game major of higher vocational colleges, the author focused on conventional teaching ideas and method and efficiently inducted animation game majors from basic color teaching to scene design. The design of teaching method not only improves interest of students and reinforces essentials of color painting, but also promotes understanding of follow-up scene design curriculum and aids to quickly access to learning status in subsequght courses. It helns to get better design words