作 者: ;
机构地区: 山西财经大学
出 处: 《电脑编程技巧与维护》 2011年第12期96-97,共2页
摘 要: 介绍了现有的火焰模拟算法,阐明了粒子系统在建模不规则自然景物方面的几个重要优点,并简要讨论了基于粒子系统的三维火焰模拟方法,设计了火焰模拟系统的4个功能模块,探讨了提高粒子系统实时性的方法。 This paper introduces the previous algorithms of fire simulation.It also introduces several important merits of Particle System in modeling irregular natural sceneries.Secondly,this paper discusses the method of three-dimensional fire simulation based on Particle System.It designs the functional modules of fire simulation system and divides it into four modules.In the final,on the improvement of real-time particle system approach.
领 域: [自动化与计算机技术] [自动化与计算机技术]