机构地区: 深圳大学计算机与软件学院
出 处: 《计算机教育》 2011年第6期81-85,共5页
摘 要: 当前,国内高校计算机基础教育面向普通在校大学生的普及型游戏开发与设计类课程仍然很少。文章介绍了深圳大学面向非计算机专业学生开设"计算机游戏设计"课程的教学实践过程,通过比较普及型游戏设计类课程与专业类课程的异同,探讨普及型计算机游戏设计课程的教学内容、教学方法和教学实践。 In domestic colleges and universities,the current fundamental of computer teaching is relatively limited.The popular courses about computer game designing and developing for ordinary university students are not many.In this paper,we introduce some experience of our novel course "Computer Game Design",which is established for the students who do not major in computer.We compare the similarities and differences of the popular game courses and the special game courses,and explore the teaching content,teaching methods and teaching practice of the popular computer game design course.