机构地区: 河北大学教育学院
出 处: 《心理研究》 2010年第3期14-18,共5页
摘 要: 沉醉感(flow experience)表现在生活的各个领域。现实世界的活动(诸如休闲与体育活动、工作卷入、艺术创作)以及虚拟空间的活动(诸如信息系统设计与使用、在线学习、网络游戏、网站设计等)都受到沉醉感的影响。沉醉感是积极心理学研究的一项重要内容,未来研究需要注意沉醉感的体验过程、性别的调节、沉醉感体验的差异等问题。 Flow experience was from live life. The paper discussed the flow and its impact on real life and virtual reality, and the former focused on work, artist creation, leisure or other physical education, and the latter focused on information systems use, online game, online learning or shopping, and web design. This paper finally, summarized flow experience's aspect from the perspective of positive psychology, and discussed some directions in future study.
领 域: [哲学宗教]