机构地区: 武汉大学哲学学院
出 处: 《河池学院学报》 2007年第3期11-15,共5页
摘 要: 从博弈论观点看,麻将这个传统中国游戏是一个4人博弈,在性质上属于非合作的、零和的、动态的、不完全信息博弈。与象棋、跳棋、围棋等相比,在任何一步上,麻将参与人的决策都是不确定条件下的决策,其决策原则都是边际期望得分最大化。在麻将博弈中总体上不存在必胜策略,换句话说,虽然在某些步上可以存在绝对安全的策略,但对于整局而言则并非如此。进一步说,按照解释学的观点,对于博弈,包括麻将博弈,还可以做出逻辑和辩证法的解读。 From a view of game theory, Majiang, the traditional Chinese game, is a game among four players. It is a non- cooperative, zero -sum, dynamic and uncompleted game. With contrast to all kinds of chesses, at each step in Majiang' s playing a player makes a decision under uncertain condition, and rational principle of his decision - making is maximization of marginal expectation points . There doesn' t exist a winning strategy in a whole game of Majiang although we have a safe strategy at some steps. Furthermore, interpretations from logic and dialectics can be given to games including Majiang.